Conversely, you might do as I did a year ago and get five supercontainers in eight tries. You might receive a thousand containers and never receive a supercontainer drop. It's a fallacy to think that just because you have not received a drop in the last 100 tries that the next try, or the next, or even a hundred more, will guarantee you a drop. With drop chance probability it doesn't matter if it's the first try or the thousandth try, your odds for that try are exactly the same. However, this is not the way odds work.Įach and every time a "try your luck" is chosen the odds of receiving a supercontainer is 3%. Many people think that, just because the odds of winning are, say, 3% that they should receive three wins every 100 tries. My drop rate is significantly less than 1%. I have received 1 super container past the initial month of my account. It gets really annoying seeing something that can't possibly be true swaying impressionable young captains into making foolish financial decisions. What I want to do is dispel the myth of the 3% drop rate that seems to be floating around the internet. (I know it's happening, merely from the reality that we do not have the capability to actually generate random numbers from a program anyway). I don't have a problem with WG 'rigging' the super container drop system. If the account has spent money in the past but hasn't spent money in the last six months, and the games played is trending downward.why wouldn't WarGaming give a super container? If the account (like mine) has never spent any money on the game.why should it be rewarded with a super container? I'm sure we all noticed that we got a super container in the first few containers we earned. In addition, why wouldn't WarGaming have their RNG serve the marketing interests of the company? After all, there is no such thing as actual randomness in a programed RNG. IMO, the actual drop rate is much lower than 1%.and is modified based on the users account history. I have been reading posts around the community for the past few months where the supercontainer drop rate from the daily crates has been quoted as being variously 1%, 1.5%, 2% (Try your luck), or 3% (Try your luck).ĭoes anyone have a link to where WarGaming has actually stated that this is the odds for each roll? Or is this just a case of people pulling a number from their but and thinking it's real?
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